Nothin' says lovin'...
Jun. 4th, 2002 10:56 am...like debugging code while playing MegaMan Battle Network on your GBA emulator.
Or something.
Anyway, talked with Garrett about the D&D game, and I'm feeling a lot better about it. He admits he's having trouble keeping the game under control - that happens when you have 9 players around the table. It's very hard to tailor challenges and keep all of the party's abilities in consideration. We'll see how the next story arc goes; if it's good, I'll be happy to stick with it.
Got a haircut this weekend. It's weird, going from having about 6 inches of hair to having just under 1 inch of hair. I can't stop touching my head - it feels good to massage my scalp and such. It's also much much cooler. The stylist cut it a little more jar-headed than I normally like my short hair, but it doesn't look bad, and it'll always grow out. I'm considering getting it tipped, but I can't decide yet.
Once again, considering starting up an d20 L5R RPG. Since I'm not good at coming up with stories (yet), I've been examining novels and issues of Dungeon magazine to see what I might be able to steal and adapt. I've got some ideas based on the Sano Ichiro novels, and one or two borrowed from Dungeon that I could run to start things off. I think I'll keep it down to 4 players, though - any more than that and it's a hassle to keep track of. I know Z would probably be interested, and Dennis. I wonder who else I could get interested.
Speaking of L5R RPG ...
...there's been a debate/flame war raging again between some of the d10 players (the supporters of the traditional L5R RPG rules) and everyone else, including d20 players and CCGers. The problem, say the d10 players, is that for them, the last item produced was set at the end of the Clan War story arc, and the latest book to come out - a hybrid d10/d20 book - takes place in the Four Winds story arc, which is about 30 to 40 years later in the continuity. The argument is that AEG is negligent for not giving the d10 players a book covering that 30-40 year period, and that just because it's been covered in the CCG and (lightly) in the d20 book, it's not really canon, since only d10 material should be canon.
Needless to say, I find this to be a silly argument.
First, though, let me get one thing straight. I'd love to see a book, preferably another hybrid, that covered the Hidden Emperor and Spirit Wars story arcs - the periods in question. I'd love to see that period fleshed out beyond what's in the CCG and touched upon in the d20 rulebook.
However, since such a book does not currently exist, I'm content to look to other sources to find the information. The entire storyline encompasses several games, and refusing to accept official information from a game other than your own is pure stubbormness. Until a book such as the one that they are requesting is made, there are plenty of sources for this information online, including a full repository of all story material ever produced for the card game. AEG's even posting the history pages from the d20 rulebook online. True, not everyone has net access, but this solution, in the meantime, is definitely better than nothing. The information is out there, and it is accessible.
The funny thing is, apparently it doesn't work the other way. There's a lot of material that is only covered in-depth in the d10 books, but not a single d20 player has complained that there should be a d20 version of that material. We're glad to take what we have, and what's already out there, and work with it. I just wish the d10 players would be so accepting.
Or something.
Anyway, talked with Garrett about the D&D game, and I'm feeling a lot better about it. He admits he's having trouble keeping the game under control - that happens when you have 9 players around the table. It's very hard to tailor challenges and keep all of the party's abilities in consideration. We'll see how the next story arc goes; if it's good, I'll be happy to stick with it.
Got a haircut this weekend. It's weird, going from having about 6 inches of hair to having just under 1 inch of hair. I can't stop touching my head - it feels good to massage my scalp and such. It's also much much cooler. The stylist cut it a little more jar-headed than I normally like my short hair, but it doesn't look bad, and it'll always grow out. I'm considering getting it tipped, but I can't decide yet.
Once again, considering starting up an d20 L5R RPG. Since I'm not good at coming up with stories (yet), I've been examining novels and issues of Dungeon magazine to see what I might be able to steal and adapt. I've got some ideas based on the Sano Ichiro novels, and one or two borrowed from Dungeon that I could run to start things off. I think I'll keep it down to 4 players, though - any more than that and it's a hassle to keep track of. I know Z would probably be interested, and Dennis. I wonder who else I could get interested.
Speaking of L5R RPG ...
...there's been a debate/flame war raging again between some of the d10 players (the supporters of the traditional L5R RPG rules) and everyone else, including d20 players and CCGers. The problem, say the d10 players, is that for them, the last item produced was set at the end of the Clan War story arc, and the latest book to come out - a hybrid d10/d20 book - takes place in the Four Winds story arc, which is about 30 to 40 years later in the continuity. The argument is that AEG is negligent for not giving the d10 players a book covering that 30-40 year period, and that just because it's been covered in the CCG and (lightly) in the d20 book, it's not really canon, since only d10 material should be canon.
Needless to say, I find this to be a silly argument.
First, though, let me get one thing straight. I'd love to see a book, preferably another hybrid, that covered the Hidden Emperor and Spirit Wars story arcs - the periods in question. I'd love to see that period fleshed out beyond what's in the CCG and touched upon in the d20 rulebook.
However, since such a book does not currently exist, I'm content to look to other sources to find the information. The entire storyline encompasses several games, and refusing to accept official information from a game other than your own is pure stubbormness. Until a book such as the one that they are requesting is made, there are plenty of sources for this information online, including a full repository of all story material ever produced for the card game. AEG's even posting the history pages from the d20 rulebook online. True, not everyone has net access, but this solution, in the meantime, is definitely better than nothing. The information is out there, and it is accessible.
The funny thing is, apparently it doesn't work the other way. There's a lot of material that is only covered in-depth in the d10 books, but not a single d20 player has complained that there should be a d20 version of that material. We're glad to take what we have, and what's already out there, and work with it. I just wish the d10 players would be so accepting.