Nov. 29th, 2001

nockergeek: (Default)
I am 41% SKA.

I know the scene, I've heard the bands, and I am burned out. Well, these things happen. I will now go ahead and go through the same thing with Punk and Emo.

Take the SKA Test at Fuali.com!
nockergeek: (Default)
I am 50% Grunge.

I am pretty dirty, all right and, I reek of teen spirit... I would sell my own children for a moldy hotpocket, man.

Take the Grunge Test at Fuali.com!
nockergeek: (Default)
One of my wife's broken molars started bleeding spontaneously today.

Wonderful. Just wonderful.

Oh, the stress just piles up. She's got no health or dental insurance, and to get her insurance would cost me $300 a month through my company's plan - $300 a month that we can't afford. Even if we did have insurance, I doubt it would cover everything, and we can't afford anything right now. And she's afraid to eat, for fear of getting an infection of some sort.

We didn't need this. Not now. Not ever, but especially not now. The wosrt part is, there's literally nothing we can do. Unless a dentist who does charity work just pops up, we have no options. We can't give up anything else, because we have nothing left to give up. I haven't bought much of anything for myself in over a month, just because we haven't had the cash flow. I don't even have money to give to Z to go out with now.

We're not in dire straits yet, but we are getting closer. Our situation is just not improving much.

Blar. Don't feel like writing anymore right now.

Please pray for us.
nockergeek: (Default)
Reading this made me feel better. I will share it with you:

"In a game like Call of Cthulhu, where the average life span of a player character is less than that of a mayfly, pointers a needed to stay on top of things. I know there are many lists and guides such as this one, so bludgeoning me to death for lack of an original concept will not get you anywhere other than jail. Enough of my ranting, on to the list.

  • Have you just inherited a mansion whose previous owner went mad, died horribly or simply vanished? Never ever sleep in the master bedroom, explore the unmapped caverns beneath the cellar and never try to find the source of that insane piping-sound going on at night. In fact, never ever visit the mansion in question.
  • Conduct investigations while the sun is still above the horizon. The common idea that night is the proper time for sneaking around and committing B&E is even deadlier than "The Thousand-Faced Rotting Bubble-Person From Beyond H'mmssa" ever could be.
  • Being illiterate is a good thing.
  • Yes, there is such a thing as too many tentacles.
  • Always bring a handgun, that way you can make sure that one of your friends will be in no shape to run when your group is chased by outer-dimensional hunting-creatures, thereby giving the horrible being something other than you to munch on. Hopefully.
  • Never become good friends with University professors. They are the living embodiment of trouble. In fact, watch out for people whose job is to read books, specifically old books, or tomes, as they like to call them. They always want help after having summoned "The Horrible Horror with a Shady Reputation". Helping them will get you dead right quick or, at the very least, insane. Surreal happenings or outer-dimensional summoning may be commonplace in their lives; better not make it commonplace in your life.
  • Never date women who refer to themselves as "cat-persons". Cuddly or not; the Cats from Saturn be damned!
  • Never go abroad. If you, for any reason, have to go abroad it better not be as a crewmember on an expedition. Egypt and Antarctica kills off more investigators each year than cancer does.
  • Always bring explosives. Not pansy explosives like grenades instead bring bundles of TNT. Going to your cousins wedding? Great! Just remember to pack the TNT. TNT is good for some many things, like blowing up blasphemous temples or horrible proto-masses. Failing that, TNT makes great firewood for your final bonfire.
  • Never join a cult or sect. Enough said.
  • Curiosity did not kill the cat. Some unspeakable horror did. Not only that, it also turned the cat inside out, had pseudo pods grow from every orifice imaginable, gave it a taste for human blood and made it six times larger than before. Now the cat is coming for you.
  • Stay well away from mountain cabins. Every mountain cabin comes with an obligatory psychopath. Some cabin-retailers may allow for the psychopath to be exchanged for an "Unknown Horror Existing in Far to Many Dimensions". Beware cabins!
  • Try not to live your life in England or New England. In fact, you should probably move to Sweden, a country where Mythos activity seems to quite non-existent.
  • Avoid anything that can be associated with the words "ancient", "elder", "forgotten" etc. I cannot emphasize this enough. Contracting Ebola is far more enjoyable than being torn to pieces over the course of seven years by the "Ancient Guardian-Monstrosity" at "Forgotten M'kay". Ok?
  • Make a distinction between Good Slime and Evil Slime. Good Slime does not really do anything except maybe make you disgusted. Evil Slime, on the other hand, tends to eat you, dissolve you, expand like there is no tomorrow, et cetera. A surefire way of distinguishing between Good Slime and Evil Slime is this: when you see a pool of slime for the first time, ask yourself these questions. But before proceeding, take heed; Good or Evil, no slime at all is better.
    1. Does it shiver, move about or show any other sign of having means of producing kinetic energy by itself? No? Then it is probably safe to assume that you are dealing with Good Slime.
    2. Does it have countless mouths and bulging eyes? No? Good Slime.
    3. Does it talk? No? Good Slime.
    4. Do you feel threatened in any way by this slime? No? Good Slime.
    5. Poke the slime with a pointy stick. Does it react? No? Good Slime.
    6. Have any of your pets disappeared lately? No? If yes, can you see the bones of your pets inside the slime? Yes? Evil Slime.
    7. Did the slime come from outer space? No? Good Slime.

  • When dealing with beings of incomprehensible power, tread lightly. If you suddenly decompose, burst into flames, explode or suffer otherwise along similar lines you know you have done something wrong. On the other hand, if you deal with beings of incomprehensible power you are a right git and deserve nothing less. Steer well clear of Outer Gods, Elder Gods, Old Ones and their ilk.
  • If your Keeper asks you to print out a couple of new character sheets before the session begins you know trouble and death are afoot. Suggest that you play Dungeons & Dragons instead; a game where being resurrected doesn't automatically turn you into "The True Spawn of Evil".

    Of course, following these pointers alone is not really enough to keep your investigator alive. Common sense along with a big dose of self-preservation is also needed, but often sorely lacking when it comes to investigators in a game of Call of Cthulhu. Good luck, and remember: even how dreary it may sound, spending your last years in a retirement home is far better than spending your last years in a mental asylum eating bugs. "
  • nockergeek: (Default)
    I've pulled two late-night programming runs in a row. Nothing really technically heavy -- just working on some programming for my website and some minor catchup work for a client, respectively. Tonight, I go to bed early. Work, stress, sinuses, the cold, and the lack of sunlight are sapping my energy. My mood's good, but my body's fatigued.

    So I will rest.

    Had a good visit with Seth and Kim. Seth brought over his advance copy of Rokugan. Damn, but that is a nice-looking book. Like taking the two-story bungalow that is Oriental Adventures and building a palatial estate around it. Sure, at the core is still a two story bungalow, but so much has been added and improved upon that you'd hardly recognize it. I must have a copy of this book. Seth should be proud.

    Anywho, I'm heading to bed. Sleep will do me some good. G'night, LJ. See you early early early in the AM.

    April 2017

    S M T W T F S
          1
    2345678
    9101112131415
    161718 19202122
    23242526272829
    30      

    Most Popular Tags

    Style Credit

    Expand Cut Tags

    No cut tags
    Page generated Dec. 21st, 2025 03:04 pm
    Powered by Dreamwidth Studios